Pierre Moulin is a French artist and art director whose work explores the interplay of natural forces, questioning our place within ecosystems at the intersection of the intimate and the cosmic. He offers a poetic and radical vision of the living, where humans learn to listen, to step back, and to become part of the world once more.
He primarily works with mediums such as virtual reality, video games, 3D printing, and augmented reality. Trained at the École nationale supérieure d'arts de Paris-Cergy (ENSAPC) and GOBELINS, his practice lies at the crossroads of contemporary art, cinema, video games, and fashion.
At the intersection of Romanticism, immersive art, and bio-art, Pierre Moulin creates sensory works in which the human body dissolves into organic fictions. His research in biology and geology fuels a reflection on the rhythms of the living, non-human forms of intelligence, and the invisible dynamics that shape matter.
By weaving together life sciences and aesthetic experimentation, he questions our relationship to the environment through sensitive forms where knowledge arises from intuition, listening, and drift, revealing a vision of the world where the boundaries between human and non-human become porous, shifting, and fertile.
FESTIVALS
2024CPH:DOX — Selection XR — Copenhagen, Danemark.
SOLOSHOW
2024Ici, la terre est à séduire — Confort Mental, France.
SHOWS
2026Avant-Beetle : Queer Games — The Supermarket, Atlanta, US.
202610 Years of Diversion — Jacques Tati's Archive, Paris.
2026Nuit Blanche : Game Art Experience — Jardin des Traverses, Paris.
2025Fun Palace curated by Emmanuelle Coccia — Grand Palais, Paris.
2025Comfort Me : A MAZE Festival curated by Thorsten S. Wiedemann — Berlin.
2025Gross Encounters : Espace Dukat — HEAD, Genève.
2024Me and Who? — Le Port des Créateurs, France.
2024Faire monde — Octobre Numérique, Arles, France.
2024Residence Evil — NIFFF Festival, Neuchâtel, Suisse.
2024Cabanes — Beaux-Arts de Paris, France.
2023Semer les Échos — Cité Griset, France.
2023What's for Lunch — 3537, France.
2023Lascaux6 — Tour d'Orion, France.
RESIDENCIES
2024TLN Hybrid — Le Port des Créateurs, France.
2024Residence Evil : The internet is too big to be good — L'Abri, Genève.
2023Residence Evil : Abri — L'Abri, Genève.
WORKS
2025Jakob Kudsk Steensen & Fondation Louis Vuitton — Technical character artist.
2023Courrèges Spring/Summer 2025 — Collaboration with Nicolas Di Felice for the accessory.
2023Virtual House Production — VFX Supervisor.
2023Vogue Czechoslovakia Magazine — Art Director.
2023Ruins by Franky Gogo — VFX Supervisor.
ACADEMIC TEACHING
2024 - 2026École de cinéma et d'audiovisuel (EICAR) — Art direction for the Makeup FX & Special Effects.
2025GOBELINS — New Technologies in Master of Design & Interactive Innovation.
2023 - 2025GOBELINS — Art direction in Bachelor Interactive Design & Video Game.
2024HEAD — PLAY-TO-LEARN PROGRAM — Social sciences and video games.
2023GOBELINS — Jury for the diplomas of Bachelor Video Game.
PRESS
2026Fisheye Immersive — Art numérique : 20 artistes à suivre en 2026
2026Fisheye Immersive — Regards croisés sur l’iconographie vidéoludique des années 2000
2026Fisheye Immersive — Science-fiction, nature et photographie documentaire : les 5 inspirations de Pierre Moulin
2022GGGAAALLLEEERRRYYY — FROM THE VOICES EMANATES THE CHILD